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Réponses
Bah ont verra se que sa donne. J'ai la Cadillac cette semaine qui est gratos mais bon
https://support.iracing.com/support/tickets
Le sujet avec ses conclusions et son tableau:
http://members.iracing.com/jforum/posts/list/3626733.page
https://docs.google.com/spreadsheets/d/1f5gFjCM89fqGkIDVYK4NeTf4gJNuoeqF_KEGQEd_PWw/edit?usp=sharing
CHANGE LOG:
UPDATES:
Rendering
- Fixed an issue where a noticeable stutter could appear when getting in/out of a vehicle, especially at a large track.
Dynamic Sky
- Slightly boosted the minimum lightness of the sky and clouds.
- The sky is no longer forced the redraw when switching cameras while using Low Sky Detail. This should help to alleviate a large stutter. Also, the threshold for the distance between the switching cameras where a redraw is required has been increased when using High Sky Detail, to help avoid it triggering unnecessarily.
Time Trial
- Fixed an issue that was causing all Time Trial Sessions to have moving sun and clouds.
Paint Kit
- A new sponsor, Fury, has been added to the paint kit!
Controls
- Knob calibration has been improved to make position detection more reliable.
- Fixed a corruption issue in the "controls.cfg" file that could cause some controls to fail to map to the correct control type.
- Fixed a calibration issue with Fanatec wheel rotary knobs being off by a value of one.
- Fixed an issue where Auto-Ignition would be turned on if Auto-Start was enabled and a user selected to turn off Manual Ignition.
Telemetry
- "Date:" will now be output next to "TimeOfDay:" in the session string.
- Fixed an issue where the weekend start time was not being output correctly to telemetry via the "WeekendInfo:WeekendOptions:TimeOfDay:" session string entry.
- Older "TrackTemp" telemetry reading has been deprecated in favor of "TrackTempCrew".
- - For now, "TrackTemp" is set to, "TrackTempCrew" for backwards compatibility.
CARS:
Dallara F3
- Corrected a significant problem in the aero calculations, particularly as you adjust aero packages and wing settings in the Garage. Adjustments will now be directionally correct (reducing wing angles will reduce both downforce and drag), and should be more in-line with real-world performance.
- Updated the damage model to prevent the aero balance from moving too far when damaged.
- Removed the option of fitting front torsion bars with 0 diameter.
- Currently, there is a known issue where the tire warmers are not working for this vehicle during Race Sessions. We are still investigating, and do not currently have a timeline for a fix.
- - Please note that the car was only intended to have tire warmers during Race Sessions, so it does not have tire warmers at all.
Dallara IR18
- The tread pattern on the tires used by this vehicle should now appear more worn.
Ferrari 488 GT3
- Rev limiter and pit limiter audio has been improved.
Ferrari 488 GTE
- Rev limiter and pit limiter audio has been improved.
Formula Renault 3.5
- Car collision durability has been increased, and the collision spheres for the sidepods have been raised slightly.
- Aero limits, heights, and DRS status have been added for telemetry.
- Wing position and DRS status will now correctly be displayed on opponent vehicles.
Global Mazda MX-5 Cup
- Fixed an issue where this vehicle would take tires and fuel every time it was reset.
HPD ARX-01c
- Fixed an issue where some digits were not displaying correctly on the digital display.
Mazda MX-5 Cup - 2015
- Fixed an issue where this vehicle would take tires and fuel every time it was reset.
Mazda MX-5 Roadster - 2015
- Fixed an issue where this vehicle would take tires and fuel every time it was reset.
McLaren MP4-12C GT3
- Fixed an issue where some digits were not displaying correctly on the digital display.
Porsche 911 RSR
- Fixed an issue where the color of the LEDs above opponent cars' doors at night displayed incorrectly.
Ruf RT 12R
- Season setups have been updated.
TRACKS:
Charlotte Motor Speedway
- Grounded a floating safety vehicle located on the T4 oval access road.
- Unburied campers located on the hill outside of oval T2.
- Fixed an issue with a fence drawing through the wall on the inside of T6.
Circuit des 24 Heures du Mans
- Adjusted the lighting at night.
Okayama International Circuit
- Smoothed a bump located in the runoff area of T5, and a blue merge cone has been added at pit exit.
Sonoma Raceway
- Fixed an issue with the gain-time checkpoint at T4.
- New race lines have bee applied to this track's configs.
- (Rallycross) - Fixed a visual surface bug just past the start area.
Tsukuba Circuit
- (2000 Series) - Pit stall #20 is no longer located on a staircase.
Cette Maj avec la météo dynamique a grandement amélioré l'immersion en tout cas.
Ces nuages qui viennent voiler le ciel et font baisser la luminosité c'est énorme,
et je dis ça sans avoir vu ce que donnait la nuit qui tombe ou le jour qui se lève.
Je me demandais justement hier pourquoi tout le monde tournait en low downforce à Zolder... Tout s'explique !
Good, la nuit devrait être plus sombre au Mans
____
Salut Matthieu,
Il semble exister une divergence avec cet ordre sur lequel nous devons poursuivre nos recherches.
Vous souvenez-vous si vous avez effectué cet achat via le site classique (members.iracing.com à partir d'un navigateur Web tel que Google Chrome, Firefox ou Edge) ou l'interface utilisateur bêta?
Savez-vous si vous avez ajouté du contenu, puis supprimé, puis ajouté à nouveau?
Quel était exactement sur la commande? Nous ne voyons que le Sonoma Raceway.
Porsche and iRacing Partner on $100,000 eSports World Championship
World’s Fastest Simracers to Compete in Porsche iRacing World Championship Series
Porsche and iRacing today announced a brand new eSports Racing series – the Porsche iRacing World Championship Series that will see the top simracers from around the world competing for a $100,000 in prize money. Drivers will race the virtual 911 GT3 Cup car at world-class tracks in a ten round championship slated to kick-off in early 2019.
The official announcement of the Porsche iRacing World Championship Series took place at the Porsche Factory in Leipzig, Germany, at the Porsche SimRacing Summit. In attendance were sim racers, simracing industry leaders, and both Porsche and iRacing representatives. The Porsche SimRacing Summit is the culmination of an online racing competition where simracers qualified online through iRacing and earned invitations to attend the finals, where there is €30,000 on the line. 32 simracers are racing head-to-head for their share of the prize money.
“Porsche is more and more involved with eSports and racing simulations. Putting together a world championship like this one is important evidence of our increasing commitment to the sport,” comments Dr. Kjell Gruner, Vice President Marketing at Porsche.
“We couldn’t be more thrilled to have Porsche as a partner for the Porsche iRacing World Championship Series,” added Steve Myers, Executive vice-president and executive producer, iRacing. “This is a milestone year for our world championships – it is the 10th year we have hosted and sanctioned world championships and to be able to offer a $100,000 prize pool shows how far we have come. We wouldn’t be able to do this without the fantastic partnership we have with Porsche.”
Drivers will be qualifying into the new series beginning in January – more details on both qualifying and the World Championship series will be made available soon.
All ten rounds of the Porsche iRacing World Championship Series will be broadcast on the iRacing eSports Network (www.youtube.com/iracing-esports-network) as well as on www.iRacing.com and still to be announced Porsche channels.
Si tu t'ennuies, tu peux aller faire un tour en 488 fixed setup sur Barber
J'en avais profité 2 fois c'était une initiative intéressante pour la participation
https://www.nascar.com/news-media/2018/12/17/enascar-peak-iracing-series-2019-season/