Le forum GTrs existe grâce à la générosité de ses membres, qui en rejoignant l'association ou en effectuant un don, permettent le financement des serveurs.
Vous aimez les GTrs et vous souhaitez participer ? Effectuez un don ou rejoignez notre association !
Réponses
15% de réduction pour 6 ou plus d'achats en même temps.
Dommage que iRacing, ne propose pas une semaine d'essai avant de valider l'achat, comme de la vente par correspondance, j'aurais rendu la GT4 par exemple
bon je vais rajouté imola alors pour faire 6 meme si j’aime pas plus que ça
donington parc / imola / monza / canadian tire / porsche gte / bmw gte
je roule qu’ en gt3 et mx5 mais quand j’aurai le nouveau pedalier et progresser je passerai sur la gte pour y rester tres longtemps car c est la categorie qui m’attire le plus surtout pour l’endurance
En cas rempli ton "panier" la promo s'affiche avant que tu ne passes en caisse, comme ça tu sauras à quoi t'en tenir 😉
With TAG Heuer as new title sponsor, Porsche is further enhancing its virtual racing series. As part of the new sponsorship, the championship is now renamed to “Porsche TAG Heuer Esports Supercup” and the series prize pool will increase to US$200,000 for the upcoming season.
The single-make esports racing championship was initiated by the sportscar manufacturer and iRacing, the leading provider of realistic online racing simulations in 2019. Porsche is already cooperating with TAG Heuer in Formula E.
“Porsche stands for exceptional experiences. Esports racing offers such an emotional Porsche experience to many fans of our brand and the ‘Porsche TAG Heuer Esports Supercup’ is our most important virtual racing series,” says Kjell Gruner, Vice President Marketing at Porsche AG. “After a very successful premiere in 2019, we are now about to start the second season with a strong partner at our side. Porsche and TAG Heuer are already a great team in Formula E. Now TAG Heuer, as a brand with heritage, is helping to further establish the most aspirational competition in esports racing.”
“After joining forces in the TAG Heuer Porsche Formula E Team this season we are excited to now extend our successful collaboration further into the Esports world,” explains Stéphane Bianchi, CEO of the LVMH Watchmaking Division and CEO of TAG Heuer. “Both our brands are masters of challenges, innovation and precision. As an avantgarde watchmaker with historic ties to the track, Esports is a fantastic new platform for us to showcase our values and support another dynamic and passionate community in the world of motor racing, where competitiveness comes alive in the digital age. We are looking forward to providing an unmatched Esports experience together with Porsche and iRacing and seeing the world’s elite road simracers push their limits,“ says Bianchi.
“The real-world racing histories of both Porsche and TAG Heuer are unparalleled, and we’re delighted to have their support for the premier single-make esports racing championship in the world,” explains iRacing.com Motorsport Simulations executive producer Steve Myers.
In the last year, the Australian Josh Rogers won the championship in an exciting final against the German Maximilian Benecke. The United Kingdom’s Sebastian Job, and the United States’ Mitchell deJong reached third and fourth place. The four top-drivers of the last season will return to the series this year, alongside 36 new and returning drivers.
The 2020 “Porsche TAG Heuer Esports Supercup” schedule will feature the introduction of multiple tracks to the championship, kicking off with a pre-season test at Circuit de Barcelona-Catalunya on 28 March, which made its iRacing debut in fall 2019.
https://newsroom.porsche.com/en/2020/motorsports/p...ercup-title-sponsor-20302.html
Il y avait un jeune qui streamait sa course l'autre jour mais, je ne me rappel plus son nom. je mettrai son lien dimanche si tu veux regarder, mais je crois que tu n'aimeras pas, car il n'y a pas de virage à droite
This Patch includes fixes and updates for the 2020 Season 2 Season Release.
CHANGE LOGS:
iRACING BETA INTERFACE - (03.04.01)
Go Racing
- Performance and response times for the entire Go Racing section of the iRacing BETA Interface has been improved!
- For Team Official Series, additional information has been added to the Series window.
- Fixed an issue with sorting items for Official Series.
AI Racing
- Fixed an issue when using "All Cars in Single Class" AI Opponent Rosters where users were not being included in the same car class as the AI Drivers if the user had run a previous AI Race using a "Use Car Classes" AI Opponent Roster.
Teams
- The default minimum and maximum Driver counts for Team User-Created Races has been set to two and eight respectively.
- Team application banners will now only be shown if the Team is recruiting.
- Fixed an issue where Team Registration could sometimes create multiple Teams.
Leagues
- Fixed an issue with sorting items for Leagues.
Friends
- The interface now responds immediately when you make a friend a Favorite.
Miscellaneous
- Error handling for Registration has been improved.
- Fixed an issue where the Car selection window could sometimes get stuck open.
SIMULATION:
Cars and Tracks
- A variety of cars and tracks have had their names changed to better reflect their current status within the world of iRacing Official Series. These changes include re-branding the prefix term "[Archive]" to "[Legacy]", and changing all appended dates to best reflect the year in which the car or track data represents. These changes include the following:
- - CARS:
- - - [Legacy] Indycar Dallara - 2009, formerly known as, Indycar Dallara - 2011
- - - [Legacy] Mazda MX-5 Cup - 2010, formerly known as, [Archive] Mazda MX-5 Cup - 2015
- - - [Legacy] Mazda MX-5 Roadster - 2010, formerly known as, [Archive] Mazda MX-5 Roadster - 2015
- - - [Legacy] NASCAR Cup Chevrolet Impala COT - 2009, formerly known as, [Archive] Sprint Cup Chevrolet Impala COT - 2011
- - - [Legacy] NASCAR Cup Chevrolet SS - 2013, formerly known as, [Archive] NASCAR Cup Chevrolet SS
- - - [Legacy] NASCAR Cup Ford Fusion - 2016, formerly known as, [Archive] Sprint Cup Ford Fusion
- - - [Legacy] NASCAR Nationwide Chevrolet Impala - 2012, formerly known as, [Archive] Nationwide Chevrolet Impala - 2011
- - - [Legacy] NASCAR Truck Chevrolet Silverado - 2008, formerly known as, NASCAR Truck Series Chevrolet Silverado - 2013
- - - [Legacy] NASCAR Xfinity Chevrolet Camaro - 2014, formerly known as, [Archive] XFINITY Chevrolet Camaro
- - - [Legacy] NASCAR Xfinity Ford Mustang - 2016, formerly known as, [Archive] XFINITY Ford Mustang
- - - [Legacy] NASCAR Xfinity Toyota Camry - 2015, formerly known as, [Archive] XFINITY Toyota Camry
- - - [Legacy] Riley MkXX Daytona Prototype - 2008, formerly known as, [Archive] Riley MkXX Daytona Prototype
- - - [Legacy] V8 Supercar Ford Falcon - 2009, formerly known as, [Archive] V8 Supercar Ford Falcon - 2012
- - - [Legacy] V8 Supercar Ford FG Falcon - 2014, formerly known as, [Archive] V8 Supercars Ford FG Falcon
- - - [Legacy] V8 Supercar Holden VF Commodore - 2014, formerly known as, [Archive] V8 Supercars Holden VF Commodore
- - TRACKS:
- - - [Legacy] Charlotte Motor Speedway - 2008, formerly known as, Charlotte Motor Speedway - 2016
- - - [Legacy] Daytona International Speedway - 2008, formerly known as, Daytona International Speedway - 2007
- - - [Legacy] Lime Rock Park - 2008, formerly known as, [Archive] Lime Rock Park - 2007
- - - [Legacy] Michigan International Speedway - 2009, formerly known as, Michigan International Speedway - 2014
- - - [Legacy] Phoenix Raceway - 2008, formerly known as, Phoenix International Raceway - 2008
- - - [Legacy] Pocono Raceway - 2009, formerly known as, Pocono Raceway - 2011
- - - [Legacy] Silverstone Circuit - 2008, formerly known as, Silverstone Circuit - 2011
- - - [Legacy] Texas Motor Speedway - 2009, formerly known as, [Archive] Texas Motor Speedway - 2009
AI Racing
- AI Drivers will now limp to the pits rather than calling for a tow when a suspension spring or damper is broken.
Race Control
- Fixed a very rare issue where the pace car could get stuck in the pits, and never come back out, if a new caution emerged just as it was parking.
Pit Stop
- The valid pit stall area to receive pit service has been increased slightly.
Cautions
- Fixed an issue with Caution Laps do Not Count (DNC Caution Laps) where a driver involved in bringing out the Caution flag could end up a lap ahead of where they should be after going back to green.
- Fixed an issue where a potential frame freeze could occur when the messages about extending the race for G/W/C finishes appeared.
Garage
- When in a Test Session, the adjustment buttons for Weight and Engine Power may now be held down for faster adjusting.
Pace Car
- Fixed some issues with the pace car driver's perception of reality.
- - The pace car driver should no longer phase through walls when leaving the pits to catch up to the leader.
- - The pace car driver should no longer fly off banked turns and disappear into the nether world for a while, when it was trying to zoom out in front of the leader for pacing.
Rendering
- The intensity of specular reflections from stadium lights has been increased.
- - This means car surfaces now reflect brighter versions of the stadium light bulbs, and the bulb surfaces are also brighter when looked at directly on HDR displays.
- Fixed an issue with the stadium lighting that was resulting in lighting pops.
Dynamic Level of Detail System
- Fixed an issue where the "LODPctMax" and "LODPctDynoMax" values would sometimes reset themselves to 100% after running the Simulator.
Audio
- Fixed an issue where low frequency effects could cease to function when moving from a Practice Session directly to a Race Session.
- Fixed an issue where low frequency sounds were sometimes mapped to the wrong speakers when the Simulation was utilizing surround sound mode.
Peripherals
- Brake, wheel, and XBox rumble motors are now driven with an analog signal.
- - You can revert back to the binary on/off signal via the "[Force Feedback] joyEnableVibratePedalBinary=1" option, found in the "app.ini" file.
- By default, XInput devices will now only vibrate if mapped to the steering wheel.
- - You can enable all XInput devices to vibrate by setting "[Force Feedback] joyEnableVibrateAllXInputWithPedal=1" in the "app.ini" file, if you want to use an XBox controller to vibrate your pedals.
- Fixed an issue that caused the XBox controller shaker to be disabled if the wheel shift indicator was disabled.
CARS:
ARCA Menards Chevrolet Impala
- This car, formerly known as, NASCAR K&N Pro Chevrolet Impala, has been renamed to the ARCA Menards Chevrolet Impala.
Audi R8 LMS
- 2020 Season 2 Balance of Power Adjustment: Aerodynamic downforce has been reduced slightly, and fuel efficiency has been reduced slightly.
BMW M8 GTE
- A new fixed Paint Pattern has been added for this vehicle in the Paint Shop!
- - This new fixed Paint Pattern replaces Paint Pattern #2; the original Paint Pattern #2 has been moved to Paint Pattern #25.
Dallara F3
- Fixed an issue where this car would fail to load when in a multiclass session with cars that were not utilizing the New Damage Model.
- Spring damper strength and break-point has been increased on opponent cars to better match the player car.
- - This change also applies to AI Dallara F3 vehicles.
Dallara IR18
- The new aeroscreen has been added to the Dallara IR18.
- - Paint patterns have been updated to reflect this addition.
- - Visor tear-offs have been replaced with windshield tear-offs for drivers of this vehicle.
- Vehicle mirror orientation has been updated slightly.
- Season setups have been updated.
Dirt Sprint Car
- (410) - Fuel economy has been improved slightly.
Ferrari 488 GT3
- 2020 Season 2 Balance of Power Adjustment: Fuel efficiency has been increased slightly.
Ferrari 488 GTE
- 2020 Season 2 Balance of Power Adjustment: Aerodynamic drag has been decreased slightly, and aerodynamic downforce has been increased slightly.
Ford GT - 2017
- 2020 Season 2 Balance of Power Adjustment: Minimum weight has been reduced by 5kg.
Kia Optima
- Glass shaders have been updated.
McLaren MP4-12C GT3
- 2020 Season 2 Balance of Power Adjustment: Engine power has been reduced slightly.
NASCAR Cup Chevrolet Camaro ZL1
- Car model is now updated to the correct 2020 NASCAR Season specs for short tracks, including the adjustments to the rear spoiler, front splitter, and radiator pan.
- Contingency decals have been updated for the 2020 NASCAR season.
- A dashboard decal has been added which displays the driver's last name and number.
- Glass has been placed over the digital dashboard display.
- Season setups have been updated.
NASCAR Cup Ford Mustang
- Car model is now updated to the correct 2020 NASCAR Season specs for short tracks, including the adjustments to the rear spoiler, front splitter, and radiator pan.
- Contingency decals have been updated for the 2020 NASCAR season.
- A dashboard decal has been added which displays the driver's last name and number.
- Glass has been placed over the digital dashboard display.
- Season setups have been updated.
NASCAR Cup Toyota Camry
- Car model is now updated to the correct 2020 NASCAR Season specs for short tracks, including the adjustments to the rear spoiler, front splitter, and radiator pan.
- Contingency decals have been updated for the 2020 NASCAR season.
- A dashboard decal has been added which displays the driver's last name and number.
- Glass has been placed over the digital dashboard display.
- Season setups have been updated.
Porsche 718 Cayman GT4 Clubsport MR
- Fixed an issue with the ABS/TC/ESC sequence.
- - Assists should now be off (0) and increasing ABS/TC/ESC as you go from 1-11.
- TC/ESC may now be toggled independently from ABS.
- ABS/TC dashboard lamp logic has been improved.
- Fixed an issue where this vehicle would be gridded ahead of GT3 class vehicles during multi-class events.
- Fixed an issue where the "dcBrakeBias" telemetry channel was not reflecting in-car brake bias adjustments.
- Fixed a typo in the garage tooltips.
Porsche 911 GT3 Cup (991)
- Tire warmers target temperature has been increased to 80 degrees Celsius.
Pro Mazda
- Tire branding has been updated to Cooper Tires.
TRACKS:
Atlanta Motor Speedway
- (Oval) - Scenic cameras have been updated.
- Some glass shaders have been updated.
Bristol Motor Speedway
- NEW TRACK CONFIGURATION!
- - A new track configuration, Single Pit Road, has been added to this track!
- - - The Single Pit Road track configuration features a single pit road design, where pit entry occurs on the apron of Turn 2.
- Track surface parameters have been adjusted slightly.
- New specular and normal maps have been added to some areas of track surface.
- Track surface shaders have been adjusted.
- Pit barrels have been updated to a new higher detail version.
- Some signs and advertisements has been updated.
Homestead Miami Speedway
- (Oval and Indy Oval) - Camera sets have been updated.
Lånkebanen (Hell RX)
- NEW TRACK CONFIGURATIONS!
- - Lånkebanen (Hell RX) now features FOUR additional track configurations!
- - These include two new Rallycross configs, and two new Road configs: Club, Rallycross Short, Road Short, and Road Long.
- (Hell Rallycross) - Fixed a course-cut at the bottom hairpin turn.
Phoenix Raceway
- This track, formerly known as, ISM Raceway, has been renamed to Phoenix Raceway.
Richmond Raceway
- Pit barrels have been updated to a new higher detail version.
Texas Motor Speedway
- Night mode has been completed for this track!
- - All lighting, shadows, and other objects have been fine-tuned for an ideal night racing experience!
- Various track-side decals have been updated.
- Crowds and grandstands have been adjusted slightly.
- Some advertisements have been updated.
- Adjusted Level of Detail (LoD) settings on a variety of objects to reduce camera distance change popping.
https://members.iracing.com/jforum/posts/list/3703349.page
https://sullygnome.com/channel/iracing/365
2020 S2 P2 Hotfix 1 - Release: March 30 1300UTC/0900EDT
iRacing.com will be coming down for deployment of the 2020 Season 2 Patch 2 Hotfix 1 Release, Monday, March 30th, beginning at 9:00am EDT.
This maintenance will affect all iRacing.com regions and members will be unable host or join sessions during the downtime.
The iRacing Test Drive service has been enabled, and will remain up until shortly after the maintenance has been completed. You may use Test Drive for ANY pieces of content you have downloaded, even items you do not own! (Brand new content will be available for Test Drive only after several weeks.)
To download content and updates, use our Download site: https://members.iracing.com/download
To access the iRacing Test Drive service, use our Test Drive site app: http://testdrive.iracing.com/app#
UTC
Mon 2020-03-30 0700 Overlap Sessions Prevented*
Mon 2020-03-30 1300 Race Servers Unavailable
This Hotfix includes fixes for the 2020 Season 2 Patch 2 Release.
CHANGE LOGS:
SIMULATION:
Pace Car
- Fixed an issue where the Pace Car could sometimes stay out on the track during a Green Flag.
Rendering
- Disabled cockpit mirrors have had their color adjusted.
Voice Chat
- Fixed an issue for some users where voice chat was too quiet.
CARS:
NASCAR Cup Series Chevrolet Camaro ZL1
- Season setups have been updated.
NASCAR Cup Series Ford Mustang
- Season setups have been updated.
NASCAR Cup Series Toyota Camry
- Season setups have been updated.
NASCAR Gander Outdoors Toyota Tundra
- Fixed an imbalance in the tires of this truck when running at Bristol Motor Speedway.
https://members.iracing.com/jforum/posts/list/3703918.page#11964366
Passé le petit temps d'adaptation il va nous exploser 😅
Bah il a mis peut être beaucoup de temps pour convaincre marion...
déjà elle est plus petite, et en plus c'est une femme, c'est qui l'homme à la maison ???
run à spa sur l'imsa en ford gt, toujours terrible ce circuit avec une bonne machine