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Réponses
Ils ne savent plus où mettre les options de réglages... En tout cas c'est cool pour les casques VR qui sont souvent démunide réglages de contraste/luminosité:
CHANGELOG:
iRacing BETA Interface (02.03.07-beta on STAGING & ALPHA2)
- The Home page now features an "iRacing eSports Network" tab in addition to the standard "Latest News" tab.
- - Switch to the iRacing eSports Network tab in order to watch a live broadcast from the iRacing eSports Network Twitch Stream.
- - Switch to the Latest News tab in order to view the latest articles publish by iRacing.
- Users may now edit their Pending User-Created Sessions!
- The cost to purchase a User-Created Session, displayed in the Checkout Button, now updates much more quickly whenever session length parameters are adjusted.
- When creating a User-Created Session, The Heat Race Details button is now replaced by a Time Limit Details button if Heat Racing is disabled.
- Fixed an issue where the User-Created Races list would sometimes fail to load.
- Fixed an issue, when creating a User-Created Session, where the Time Limit could break if Heat Racing is disabled.
Simulation
- Fixed an issue that could cause zippies (excessive and unrealistic acceleration) when the wall of a tire was exactly flush with the ground.
Dynamic Track
- For User-Created Sessions at Wild Horse Pass Motorsports Park and Wild West Motorsports Park, the dirt wear level will no longer be forced to reset when transitioning to subsequent session types (such as moving from Qualify to Race).
- - Official Series Sessions will continue to simulate real-world track preparation, and the track's wear level will be reset.
Dynamic Weather
- The amount of ambient solar energy that may pass through clouds has been reduced slightly.
Spotter
- The default iRacing spotter has had his excitement levels upgraded for some calls.
- Fixed an issue where fuel warning calls were not triggering often enough.
Rendering
- Fixed an issue where vehicle windshields could appear to be missing when using Medium Shader level.
High-Dynamic Range (HDR) Displays
- Display Brightness and Display Gamma have been added to the Graphics Options Screen.
- - These options are only available, and only operate, when the Simulation is actively rendering to an HDR render target (after restarting with the HDR option enabled), set via the Advanced Graphics Options.
- The HDR16F tone mapping (ST.2084) has been corrected to account for the new dynamic camera exposure changes. Color reproduction is now much more accurate across all times of day at different intensities of daylight.
Lighting
- The quality of the dynamic exposure system has been improved.
- - The system now produces fewer over exposures due to cloud shadows and also better handles extraordinarily bright daylight.
- Fixed a flickering issue that could occur when cloud shadows changed rapidly.
Motion Blur
- Fixed an issue that could cause the Simulation to crash when trying to load when Motion Blur was enabled.
- Fixed an issue where cones and pit crew members were extra blurry.
CARS:
Audi R18
- 2019 Season 3 LMP1 BoP Adjustment: Peak harvesting power has been reduced to 415 kW.
Dallara IR18
- Fixed an issue where setups were not loading correctly.
- Fixed an issue where vehicle balance could shift incorrectly at Road Courses and Short Oval tracks.
- Season setups have been updated.
Ferrari 488 GTE
- Fixed an issue where the hood of the car was being rendered upside-down when viewed from certain distances.
Lucas Oil Off Road Pro Trucks
- (ALL) - Collision stiffness and damping have been increased slightly.
- (ALL) - Tire branding has been adjusted.
Modified - SK
- Reduced the likelihood of a following car lifting a lead car over itself in a rear-end crash.
- Scrub radius has been reduced in order to minimize the likelihood of steering oscillations at low speeds.
NASCAR Gander Outdoors Chevrolet Silverado
- The rollbar may now be customized through custom paint schemes.
- Windshield tear-off tabs may now be customized through custom paint schemes.
- Fixed an issue where the engine cooling at superspeedway tracks was too high.
- Season setups have been updated.
NASCAR Gander Outdoors Toyota Tundra
- The superspeedway window should now be visible when appropriate.
- Fixed an issue where the engine cooling at superspeedway tracks was too high.
- Season setups have been updated.
NASCAR K&N Pro Chevrolet Impala
- Stamped decals have been adjusted to provide more freedom for users who choose to use customized paint schemes.
NASCAR Truck Series Chevrolet Silverado - 2013
- Fixed an issue where the engine cooling at superspeedway tracks was too high.
NASCAR Whelen Tour Modified
- Reduced the likelihood of a following car lifting a lead car over itself in a rear-end crash.
- Scrub radius has been reduced in order to minimize the likelihood of steering oscillations at low speeds.
Skip Barber Formula 2000
- Fixed a Simulator error crash that could trigger while driving this vehicle.
TRACKS:
Bristol Motor Speedway
- Camera flashes have been spotted at this track!
The Bullring
- Fixed the overly-yellow tint of the stadium lights at this track.
Charlotte Motor Speedway
- Camera flashes have been spotted at this track!
Charlotte Motor Speedway - 2016
- Camera flashes have been spotted at this track!
Chicagoland Speedway
- Camera flashes have been spotted at this track!
Darlington Raceway
- Camera flashes have been spotted at this track!
Daytona International Speedway
- Camera flashes have been spotted at this track!
Daytona International Speedway - 2007
- Camera flashes have been spotted at this track!
Homestead Miami Speedway
- Camera flashes have been spotted at this track!
Kokomo Speedway
- Camera flashes have been spotted at this track!
- This track has been reoriented so that north is now the correct direction.
Limaland Motorsports Park
- Camera flashes have been spotted at this track!
Nürburgring
- Camera flashes have been spotted at this track!
Richmond Raceway
- Camera flashes have been spotted at this track!
Silverstone Circuit
- Some missing curbs have been added.
- Several gain-time checkpoints have been relaxed.
Wild Horse Pass Motorsports Park
- Fixed an issue where the white barriers on the inside of corners were disappearing at Low Detail levels.
- Ads have been updated.
Wild West Motorsports Park
- Fixed an issue where drivers were using pit road for faster lap times.
- The pit lane now features its own set of checkpoints to prevent course cutting.
- Ads have been updated.
P'tit post de Shawn à ce sujet:
Advice for tuning brightness/gamma
If you have HDR checked in the graphics options, and it is active (after a restart), it is now possible to adjust the overall brightness and gamma encoding for the scene just before it goes to the display.
These adjustments were added mainly to support HDR10 displays, but it also can help for SDR displays.
1) initially tune these in clear skies at a newer track with the highest solar elevation possible. Adjusting in clouds or at sunset will probably steer you wrong for full bright sun.
2) don't be afraid to allow bright materials in bright light to overexpose a little when setting brightness. Don't look too closely, get a sense of the entire scene.
3) adjust the two settings slowly, usually you want to change both and they sort of interact with one another, so take your time.
4) you don't need to do this. We will gather info and maybe set better defaults. The current defaults are the same as before.
5) you will see what gamma does when you try it, but it sort of adjusts how dark the shadows appear at a given sky condition.
For an HDR10 display we recommend the display be set to standard or reference HDR mode, or HDR+, but you may want to try several modes or settings in the display for best results.
Also if having issues in HDR16F try adjusting the displays contrast to 100%. The new brightness setting can overpower a lot of hdr issues, so use that to adjust if looks to dim or too bright. The in sim UI may be too bright, we are looking into adjusting its brightness proportional to the 3d scene brightness, so it wont appear too bright when the scene is dark.
Finally be careful not to click brightess below -5. There is a bug if you do that. Take my word for it....
https://members.iracing.com/membersite/member/Home.do?page=press
June 11, 2019 - iRacing Partners with Sim Lab for a series and prizes!
New for Season 3 and 4, the iRacing Production Car Challenge is now the Sim-Lab Production Car Challenge, It is the same mixed class racing, offering the chance to compete in the Global Mazda MX-5 Cup car, the Pontiac Solstice or the Mazda MX5 Cup car. . . just not at the same time! This is a multi-class series open to all iRacing licenses levels.
Sim-Lab’s partnership has garnered more however. One lucky participant will be drawn to win a Sim Lab P1-X valued at €685. Every racer that completes the minimum distance requirement in 10 or more races will be eligible. Every race after that earns another entry into the raffle! The more you race, the better your chances are to win!
Contest runs for season 3 and 4 in 2019. One prize per season.
dis Toche sais tu pourquoi il ne m'est pas possible de cocher la case" SPS " à coté de Brightness?
Sinon, attention qu'il y aura un ch'tit patch ce jeudi:
2019 Season 3 - Patch 1 - June 27th 1300UTC/0900EDT
iRacing.com will be coming down for deployment of the 2019 Season 3 - Patch 1 Release on Thursday, June 27th, beginning at 9:00am EDT.
UTC
Thu 2019-06-27 0900 Overlap Sessions Prevented*
Thu 2019-06-27 1300 Race Servers Unavailable
Tu as quoi comme carte graphique ? La seule raison que je vois serait que tu n'as pas une Nvidia récente, sinon je vois pas pourquoi ça serait grisé... C'est utile que en VR par contre, sinon ça fait rien.
Ca devrait marcher, normalement...Si en lançant une auto config dans iracing ça ne fonctionne toujours pas, regarde dans le fihier renderer de iracing la ligne :
EnableSPS=1 ; 0=off 1=Use Single Pass Stereo VR (nvidia Pascal/Turing)
SI elle est égal à 0, passe la à 1, enregistre le fichier et relance une session pour voir si ça fonctionne....
je vous laisse le lien au cas où
https://hsimracing.com/hsr-appstarterkey-install/
- Non officielle (pas d'iRating)
- Dallara F3
- Fixed Setup
- Practice 3 min
- Qualif 5 min
- Course 10 min
Calendrier:
https://members.iracing.com/membersite/member/SeriesSchedule.do?season=2531
W2 - Lime Rock Park - Full Course
W3 - Lime Rock Park - Full Course
W4 - Lime Rock Park - Full Course
W5 - Lime Rock Park - Full Course
W6 - Lime Rock Park - Full Course
W7 - Lime Rock Park - Full Course
W8 - Lime Rock Park - Full Course
et...
W2 - Limaland Motorsports Park
W3 - Knoxville Raceway
W4 - Eldora Speedway
W5 - Volusia Speedway Park
W6 - Kokomo Speedway
W7 - Knoxville Raceway
W8 - Williams Grove Speedway
W9 - Limaland Motorsports Park
W10 - The Dirt Track at Charlotte
Je pars en vacance pour le mois de juillet, je ne serais donc pas présent.
Bonne vacance à tous
Sois prudent sur la route. Ce n est pas iracing 😂😂😂
J'avais presque envie de lui demander s'il était dispo pour voir
Je te laisse bien comparer les deux
Euh oui t'as raison en fait Du coup je vais faire pareil avec le mien , on sais jamais sur un malentendu