[iRacing] Discussion générale

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  • AndromikAndromik
    Membre Messages: 1,503
    Ah oui Dynamic Track aussi... mais DX11 ils en ont parlé depuis un moment tout comme le Nürb. Qui dit iRacing, dit "soon, soon, soon" pour chaque projet en cours :)
  • sam_the_driversam_the_driver
    Membre Messages: 5,532
    le nurb! le nurb! le nurb! bon je sais je rêve :(
  • AndromikAndromik
    Membre Messages: 1,503
    Il va falloir utiliser le traducteur Bing pour comprendre l'article ou du moins essayer.
  • klu00klu00
    Administrateur Messages: 5,749
    septembre 2015 modifié
    Terrible tous les projets en cours, rah ça donne vraiment envie pour la suite, je suis pas prêt de lâcher iRacing :D
    bk3cy2jfs38y.png

  • AndromikAndromik
    Membre Messages: 1,503
    Il va falloir réapprendre certaines habitudes qui risquent de changer avec la Dynamic Track, je pense notamment aux repères sur la piste avec les ombres. J'aime bien qu'au début on risque d'avoir une piste verte puis au fil des tours avec le dépôt de gomme une trajectoire va apparaitre donc il y aura plus de grip dessus. Excitant !
  • sam_the_driversam_the_driver
    Membre Messages: 5,532
    klu00 a écrit: »
    Terrible tous les projets en cours, rah ça donne vraiment envie pour la suite, je suis pas prêt de lâcher iRacing :D

    tu m'étonne

    :))
  • SeranoSerano
    Membre Messages: 1,117

    Pourquoi y'a une autre simu auto que iRacing?
    On m'a pas prévenu =))
    Je suis déjà looooooiiiiiiiiiiiiiin
  • sam_the_driversam_the_driver
    Membre Messages: 5,532
    bas oui, souvient toi The Real buging Simulator :))
  • lludolludo
    Membre Messages: 2,132
    Andromik a écrit: »
    Il va falloir utiliser le traducteur Bing pour comprendre l'article ou du moins essayer.

    ben là, la news, pour cette build du moins, c'est "NSM is confirmed" :D (New Surface Model), donc le dynamic track et tous ses effets seront dans la mise à jour >:D<
  • On3On3
    Membre Messages: 3,491
    Merci de penser au non anglophone Lludo :-bd
  • lludolludo
    Membre Messages: 2,132
    ah aucun soucis @One, dans ce cas je rajouterai qu'il dit que : ... haha

    pour les chanceux qui seront au rendez vous dans 2 semaines (le iRacing.com Nürburgring GT500 race), ils auront la possibilité d'avoir un avant gout du Nurburgring (version grand prix) dans le stand d'iracing .. et continue en rajoutant que .. pour les plus chanceux qui auront la chance d'avoir un ticket d'invit' (il me semble que c'est le cas pour un GTrs), ils auront la chance de pouvoir déguster l'enfer vert ... et j'en connais qu'un d'enfer vert, haha ..

    tain qu'c'est bon \m/ ... :))
  • Stf1900Stf1900
    Gentleman Driver Messages: 6,033
    Je verrai .... $-)
  • lludolludo
    Membre Messages: 2,132
    septembre 2015 modifié
    ah c'est toi l'cocu, (version imagée, haha) .. apparemment tu ne vas pas juste voir .. en cas tu auras intérêt d'être au rapport fissa :-w , haha
  • AndromikAndromik
    Membre Messages: 1,503
    Le chanceux aura qu'à venir me chercher à Bruxelles pour y aller :D
  • Max_la_BarackMax_la_Barack
    Membre Messages: 5,566
    septembre 2015 modifié
    Je pari sur DX11
    sam_the_driver a écrit: »
    tu m'étonne
    Bel effort pour ne pas dire "c'est clair" :P
    7aK33Ef.jpg
  • sam_the_driversam_the_driver
    Membre Messages: 5,532
    :))
  • lludolludo
    Membre Messages: 2,132
    Max_la_Barack a écrit: »
    Je pari sur DX11

    pari perdu ;)
  • sam_the_driversam_the_driver
    Membre Messages: 5,532
  • klu00klu00
    Administrateur Messages: 5,749
    oui ils disent qu'ils y travaille mais qu'ils en disent pas plus pour l'instant car v'est trop tot ;)
    bk3cy2jfs38y.png

  • TocheToche
    Modérateur global Messages: 18,153
    Curieux de voir le passage de la théorie à la pratique concernant le Dynamic Track.
    C'est clair que ça va se sentir plus en oval qu'en road… Graphiquement, je serais curieux de voir l'état de la piste après une endu de 24h ;)
    Au niveau grip au fil des tours ou quand on sort de la trajectoire… Avec la météo dynamique et les qualifs attachées aux courses ça va être bien plus dur de pondre un bon setup. (Ou comment adapté son setup).
    C'est fou aussi que la couleur du tarmac (clair ou foncé) va jouer sur la t° au soleil ;)

    " We hope the days are gone when iRacers would spend hours on end tweaking a setup in search of hundredths of a second because it is always 78 degrees and sunny on a perfectly clean and even grip track. You’re going to be faced with the exact same reality that exists in the real world where you’ll do the best you can to get “in the box” before arriving at the track. Even offline testing will not be able to simulate race conditions because one car turning laps by itself is not going to change the track like a full race field will"

    C'est clair que pondre un setup pendant des heures en practice pour une course à avenir… ce sera du passé!

    La génération avancée de particules (décembre) ça promet aussi… Comme cette photo avec la fumée… Se prendre un nuage de fumée quand celui devant bloque ses roues, ça peut-être cool :D
    http://media.iracing.com/wp-content/uploads/2015/09/01-iracing-new-smoke.jpg

    Et leur nouveau modèle d'arbre (pas pour maintenant) est nettement plus détaillé que 2 plans mis à 90°.
    http://media.iracing.com/wp-content/uploads/2015/09/02-iracing-trees.jpg

    Et vous avez-vu le projet de David Tucker pour exporter plus facilement une video (en cas de file protest notamment), c'est cool… Ca incitera plus facilement certains à dénoncer les mauvais comportement.

    Brefffffff que du bon encore à venir…. Et l'écart ne fait que se creuser ;)
    uMba8ck.png
  • factarusfactarus
    Membre Messages: 375
    J'ai failli aller au Nurburgring le week-end passé pour le WEC et finalement j'ai été à Zolder pour les 24h, je me demande si je n'irais pas voir le Blancpain aussi et profiter du stand iRacing par la même occasion....à voir avec mon agenda /:)
    477220Clipboard444.gif
  • sachafenestrazsachafenestraz
    Membre Messages: 94
    Bonjour! J'espere que vous aller bien dormí apres cet belle course!
    J'aurais besoin de quelqu'un pour faire un team cet, une course de endurance un peux pres 6H (le 1000km) elle commence a 15 houjourdhui
  • esdesd
    Membre Messages: 4,743
    C'est un host privé? Mets le lien de l'évenement si tu veux que quelqu'un te suivent.
  • esdesd
    Membre Messages: 4,743
    C'est une partie du forum iracing que les français ne peuvent pas voir, fait un copié collé du texte.
  • sachafenestrazsachafenestraz
    Membre Messages: 94
    Hello,

    You are receiving this PM because you are the Team Representative for one or more entries in the Suzuka 1000km Race being held on Sep 5 2015. The following contains important information about the race. Please pass all of this message on to all drivers and crews for your entire team. It is a lot of information, so it is important they see it before the session opens. PLEASE read this entire message very carefully. If you have any questions, please do not hesitate to ask me, the sooner the better!

    Important Reminders:
    -Triple check to make sure that your team enters the correct car for the race and that all drivers register for the correct team. If you register the wrong car or register with the wrong team there is nothing I can do to fix it and you will be unable to race.
    -Do not miss the drivers meeting please (your voice chat must be enabled for this, no exceptions)
    -In the event iRacing has a major problem and the server shuts down, the race will be rescheduled. Information about the reschedule in such a situation will be posted to the original thread on the iRacing forum.
    -This is supposed to be a fun event, so please, enjoy yourself!

    Race Day Schedule:
    1300-1455 GMT | Open Practice
    1455-1500 GMT | Drivers Meeting
    1500-1515 GMT | GT3 Qualifying
    1515-1530 GMT | GT1 Qualifying
    1530-2200 GMT | 173 Lap Race

    The Day’s Events:
    Practice: Open practice is available to all cars. Please be respectful of everyone practicing. “Pit parties” are allowed, but do not block parts of the track with large groups of slow moving cars; stage your pit parties in the pit lane only, and proceed out of the pits at normal pace as to not interfere with any drivers on track.

    Drivers Meeting: All drivers MUST have voice chat enabled so they can hear the drivers meeting information. I will be broadcasting this information on the Race Control channel, so there is no excuse not to hear it. If any of your drivers do not speak English, please translate the information to them privately after I finish. Most of what will be covered in the drivers meeting will be quick reminders of information in this message. I would greatly appreciate it if no one is driving around the track during the drivers meeting so everyone can focus.
    Hello,

    You are receiving this PM because you are the Team Representative for one or more entries in the Suzuka 1000km Race being held on Sep 5 2015. The following contains important information about the race. Please pass all of this message on to all drivers and crews for your entire team. It is a lot of information, so it is important they see it before the session opens. PLEASE read this entire message very carefully. If you have any questions, please do not hesitate to ask me, the sooner the better!

    Important Reminders:
    -Triple check to make sure that your team enters the correct car for the race and that all drivers register for the correct team. If you register the wrong car or register with the wrong team there is nothing I can do to fix it and you will be unable to race.
    -Do not miss the drivers meeting please (your voice chat must be enabled for this, no exceptions)
    -In the event iRacing has a major problem and the server shuts down, the race will be rescheduled. Information about the reschedule in such a situation will be posted to the original thread on the iRacing forum.
    -This is supposed to be a fun event, so please, enjoy yourself!

    Race Day Schedule:
    1300-1455 GMT | Open Practice
    1455-1500 GMT | Drivers Meeting
    1500-1515 GMT | GT3 Qualifying
    1515-1530 GMT | GT1 Qualifying
    1530-2200 GMT | 173 Lap Race

    The Day’s Events:
    Practice: Open practice is available to all cars. Please be respectful of everyone practicing. “Pit parties” are allowed, but do not block parts of the track with large groups of slow moving cars; stage your pit parties in the pit lane only, and proceed out of the pits at normal pace as to not interfere with any drivers on track.

    Drivers Meeting: All drivers MUST have voice chat enabled so they can hear the drivers meeting information. I will be broadcasting this information on the Race Control channel, so there is no excuse not to hear it. If any of your drivers do not speak English, please translate the information to them privately after I finish. Most of what will be covered in the drivers meeting will be quick reminders of information in this message. I would greatly appreciate it if no one is driving around the track during the drivers meeting so everyone can focus.

    Qualifying: Split class qualifying. This is a very important section so please read it a few times to ensure you understand. Ask me if you have any questions. GT3 cars will be the only cars allowed to qualify for the first 15 minutes. All GT3 drivers must begin their final hot lap before the 14:59 mark of the qualifying session. GT1 drivers may not enter the track until given the okay by Race Control at the 15:00 mark. GT1 qualifying will run from the 15:00-30:00 mark of the qualifying session. GT3 drivers; because of how far back the start/finish line is, if you complete your final hot lap after the 15:00 mark, please pull off the track on the left side into the grass UNDER CONTROL and escape to the pit lane. That way there should be no GT3 cars still circulating when the GT1 cars begin their hot laps. GT1 drivers should be aware that on their warm up lap they may come up on GT3 cars finishing their hot laps. GT1 drivers on a warm up lap must yield to GT3 cars on their final hot lap, this includes exiting the pits as a GT3 car comes by on their final hot lap (I will do my best to warn drivers if this happens). GT1 drivers should also be aware that when the GT3 car completes that final hot lap they will be slowing and pulling off the track, so do not get right behind them or you will risk a crash that will negatively affect your qualifying effort. Any cars on track during the wrong period of time will be black flagged. If you receive the black flag for being on track at the wrong time please pull off the track in a safe, controlled manner and escape to the pit lane to wait for the proper time to qualify. Any cars that do not set a valid qualifying time will be gridded at the back, including GT1 cars, see the Race section next for additional information.

    Race: The race will be 173 laps. The start will be a rolling start behind the iRacing pace car. Please be aware that many cars will likely get the green flag while still in the final chicane, so plan accordingly for that (turn up traction control setting, exercise caution, etc). Cars that do not set a qualifying time will be gridded at the back of the field regardless of class. I highly recommend anyone who does not set a qualifying time to start from pit lane, but it is not mandatory.

    Rules:
    -All standard iRacing and FIRST rules apply as per the iRacing Sporting Code.
    -During qualifying and the race it is appreciated if all public voice or text chat is kept to essential only.
    -2 drivers must complete at least 1 racing lap for their car to be scored.
    -Local cautions only.
    -Intentional wrecking of any kind is not allowed. I will remove you from the server immediately if I catch you doing it. Please do not take your frustrations out on other drivers; it is not fair to anyone in the race, guilty or innocent.

    Traffic:
    No one has the right of way based only on car class. GT1 and GT3 drivers must show mutual respect for each other.

    Session Information:
    Finally, what you’ve really been looking for, how to join the session on race day!
    Session Name: Suzuka 1000km Race
    Session Password: yumsushi

    Qualifying and Race Results:
    Please allow up to 48 hours for me to post the final results to the iRacing forum thread. I will attempt to compile an easy to understand spreadsheet correcting for all 5 cars being split into 5 classes and combine them into the 2 respective classes. During that 48 hour period I also may need to review the replay footage to ensure everyone made the correct driver swaps, there was no cheating, etc.

    Live Streamers/Post Race Videos:
    Planning on streaming the race from your computer? Awesome! If you provide me with a link to your live stream I will gladly post it in the original thread for the race as well as a thread in the General section of the iRacing forum for all to view. Anyone who wants to provide me with a link to their live stream or channel can do so before 14:00 GMT on Sep 5th.
    Planning on recording the race and putting up a video later? Great! Please send me the link when it is ready and I’ll be happy to add it to the threads so you can get some more views.

    Final Thoughts:
    I hope you’re excited for the race; I think it’s going to be a great time. Thank you to everyone who will be participating in this event. A special thank you to those who spent their hard earned money hosting practice sessions for the teams entered in the event. That was very much appreciated. Once again do not hesitate to contact me with any questions or concerns you have prior to the event.

    Elliot Meme | iRacing Hosted Suzuka 1000km Organizer


    Le code cet pour moi je suis deja inscrit...;
  • WookieWookie
    Membre Messages: 4,894
    septembre 2015 modifié
    Merci Toche ;)
    Petits trucs que j'ai noté :
    We have even gone as far as modeling the albedo effect (not to be confused with the libido effect) which influences how much heat will go into the track surface by the position of the sun and the actual “darkness” of the pavement. A light colored concrete, for example, will reflect more energy than a very dark pavement, and the shadowed areas of the track will now be cooler than those sections in the direct sunlight. Ever wonder what it meant when you heard a driver say they “caught a cloud” during qualifying? Now you know.
    On peut comprendre que sur un circuit avec des revêtements "réparés", donc de différentes couleurs comme sur beaucoup de circuits où le revêtement est plus ou moins sombre par endroits, la température serait différente. (Couleurs sombre plus chaudes que couleurs claires). Le "caught a cloud" (attraper un nuage) en qualifs, c'est avoir des conditions plus fraîches de piste avec la météo évolutive en fonction du moment où l'on fait sa qualif, et donc de plus ou moins bonnes perfs. Au niveau réalisme on ne peut pas faire mieux !
    That is very exciting stuff and the good news is that you get to try it for yourself next week!
    J'avais un doute pour la sortie sur la prochaine build, mais là j'en ai plus... :D

    I am very excited for a project Jeff Rubin, Kevin Combs, and Brian Simpson are working on which is a new particle effect system. Every few days Jeff excitedly brings me over to his desk to show me new sparks, backfires, smoke, and even sounds that are being incorporated into the sim. And they keep getting better and better. We really did not miss the build by much with this new system and should definitely have it in the December build since I handcuffed Jeff to his desk.
    Donc pour la build de Décembre, nouvelles étincelles (certainement quand le fond de caisse touche le sol et sur les contacts), nouveaux retours de flamme (j'espère qu'on verra ceux lors des upshiftings), nouvelle fumée (voir photo Toche, et peut-être nouvelles fumées moteur), et nouveaux sons, qui seront certainement des bruits d'ambiances, c'est vrai que quelques graviers, grincements, seraient bienvenus pour l'immersion.

    Dis donc, on est gâtés cette année ! :x
  • factarusfactarus
    Membre Messages: 375
    ils semblent (enfin !) travailler sur l'immersion, cool !
    477220Clipboard444.gif
  • gamsgams
    Membre Messages: 273
    C'est vraiment une super nouvelle la piste dynamique,cela va rajouter du piment a la course.Je trouve que jusqu'ici c'etait surtout du hotlaping.Je pense/espere aussi que cela decouragera les attaques kamikazes après le drafting,en effet le passage hors trajectoire risque d'influer beaucoup sur l'adhérence.
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