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http://www.iracing.com/iracing_development_update_june_2016/?platform=hootsuite
@On3 "Fans of the HTC Vive should know we finally got one to the developers and they are working on getting that implemented as well…… as long as they can stop drawing dragons….
https://www.tradingpaints.com/showroom/view/64166/MX5-ShiftR-2016
Je n'attend que vous passiez commande pour les frein à main !
Encore merci pour les skins
La 3D de nos casques apportent une véritable sensation de vitesse, hier j'ai eu l'occasion de tester le wingsuit en VR et c'est décoiffant
Juste magnifique cette mimix ShitR
144fps su l'écran et 200 fps en no limit sorti par la carte, j'ai jutse mis redend each screen separatly ...
j'ai pas fait de capture des réglages, j'ai juste gradé le fichier renderer.ini au cas où
mais c'est mieux, quand même bizare leur truc, à voir en course avec une grille complète
(je voulais tester en ruf, mais j'ai zapper l'heure de 5 min ...)
@popolinho Oui vous m'avez appelé? C'est vrai que c'est étrange que l'auto-config donne des (meilleures) performances mêem en remettant les valeurs par après. Attention que c'est RendererDX11 que tu dois sauver à présent
@Toche c'est vrai qu'il est à 15 balles en ce moment, faudrait que je m'occupe du playseat, ce weekend probablement !
C'est encore un work in progress...
Dirt License Class and Incident Points
We are planning on adding new license types as previously mentioned, dirt oval and dirt road. However, the actual initial in-sim feature of dirt racing may finish before we get all the work done on the web and data side to have the new licenses ready. The last thing we want to do is roll out the new feature but have the web and data side be clumsy and slow just because of the licensing. We need to change a significant chunk of web code to do it properly. That is just the way things look now but things can change quickly as projects move along. There is a backlog of web work right now even though we just hired two more web engineers, hopefully they get up to speed quickly. Rather than wait and be sitting on a completed feature for possibly months, in this scenario we would probably roll dirt racing out under the existing licenses oval and road. Then when we have the new licenses a couple or a few months later reset under those. That way people could also "dirt race" in hosted sooner than later as well.
However that said we would have adjusted Incident Points for dirt racing with the initial feature release. In fact with the work we are doing we would be able to apply different incident points to any series in theory for example low, medium and high. For the record we plan on keeping our standard pavement series on high. We could have something like this below, just place holders at this point. You could use these settings in hosted as well. What we can't do is change the overall incident/contact system and the way it works so save those thoughts for another time or forum. That is a whole different thing. This is just some flexibility in the incident points. Opinions welcome.
Full Incident Points: (Current/Existing way it works)
Intended Use: Standard official series on pavement & Hosted
Light Contact with another driver 0X
Wheels off the racing surface 1X
Loss of control 2X
Contact with other objects (walls, etc) 2X
Heavy contact with another driver 4X
Medium Incident Points:
Possible Intended Use: Dirt Racing and Special Events & Hosted
Light Contact with another driver 0X
Wheels off the racing surface 1X
Loss of control 0X
Contact with other objects (walls, etc) 1X
Heavy contact with another driver 4X
Low Incident Points:
Possible Intended Use: Special Events and select Official Fun Series possibly & Hosted
Light Contact with another driver 0X
Wheels off the racing surface 1X
Loss of control 1X
Contact with other objects (walls, etc) 1X
Heavy contact with another driver 3X
2013, 2014 et 2015, je les avais reçu à la même date: 15/06...
Je viens de checker ici et ça n'est plus référencé non plus:
http://members.iracing.com/membersite/member/Promotions.do
économies qui passe en douce.
j'aimerais bien connaître l'état de leur finances.